New: Secondary marketplace โ€” say goodbye to viagogo & scalpers
Sport โ€” E-Sports

E-sports ticketing for the mobile-native generation.

Tournament tickets, player codes, streaming passes, mobile-first checkout with Apple Pay. Tickable was built for the e-sports buyer generation.

Common problems

E-sports events are their own league.

Mobile-native

98% mobile purchases โ€” desktop layout = conversion killer.

Player vs spectator

Different ticket types with different permissions.

Streaming passes

Hybrid events with online and on-site buyers.

What Tickable brings

E-sports features.

Mobile-first
Sub-1s checkout, Apple Pay native.
Player codes
Players get free tickets via code.
Streaming passes
Online tickets with stream access.
Discord integration
Via webhook into Discord server.
How it runs

Tournament setup to finale.

  1. 01

    Configure tournament

    Players, spectators, streaming tickets.

  2. 02

    Player codes

    Per team code for player tickets.

  3. 03

    Sale

    Mobile-first, Apple Pay, Discord promo.

  4. 04

    Entry + stream

    Wallet scan on-site, stream token online.

Active in
CologneSeoulLos AngelesStockholmBerlinLondon
"We had 5,000 LAN tickets and 25,000 streaming passes for an event. Tickable managed it all in one system."
Tim R. ยท E-sports organizer ยท Cologne

E-sports as a hybrid event mode.

E-sports events are hybrid: LAN event with 1,000-10,000 on-site buyers and simultaneously 100,000+ streaming buyers. Anyone managing this in two separate tools loses overview and data.

Tickable brings LAN and streaming tickets in one platform, with player codes, Discord integration via webhook, and mobile-first checkout.

FAQ

E-sports ticketing.

Can we sell streaming passes and LAN tickets in parallel?

Yes. Different ticket types with different permissions in one event.

How do player codes work?

Codes with configurable limit per code, free tickets after code entry.

Can we connect Discord servers?

Yes. Via webhook every buyer lands in Discord server (with bot setup).

Ready to launch your ticketing for this format?

Free start. No contract. First event live in under 10 minutes.